const uint8_t level23 [] PROGMEM = {
// Tiles
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x43, 0xFE, 0x07, 
0x18, 0xFE, 0xC7, 0x18, 0xFE, 0xC7, 0x18, 0x00, 0x06, 
0xF8, 0x0F, 0x06, 0xF8, 0x0F, 0x7E, 0x18, 0x0C, 0x7E, 
0x00, 0x0C, 0x1E, 0x00, 0x0C, 0xC6, 0x00, 0x0C, 0xF6, 
0x18, 0x0C, 0xF6, 0xF8, 0x3F, 0xC6, 0xF8, 0x3F, 0x1F, 
0x18, 0x0C, 0x7E, 0x18, 0x4C, 0x66, 0x18, 0x0C, 0x06, 
0x18, 0x0C, 0xC7, 0x00, 0x0C, 0xF6, 0x00, 0x4C, 0x30, 
0x00, 0x0C, 0x00, 0x3A, 0x0C, 0x07, 0x3A, 0x0E, 0x8F, 
// Objects
0x77,0x17,0x11,0x77,0x13,0x11,0x77,0x09,0x07,0x77,0x01,0x14,0x76,0x01,0x14,0x15,0x04,
0xB4,0x17,0x52,0x14,0x51,0x16,0xB0,0x17,0xD0,0x13,0xAF,0x05,
0x4E,0x16,0x4D,0x14,0xAC,0x13,0x2C,0x0C,0x8C,0x85,0xAB,0x09,
0x4A,0x14,0x49,0x16,0xA8,0x17,0x86,0x73,0x85,0x36,0x85,0x45,
0x83,0x20,
// EoL
0xFF
};